Romawi
Training costs and attributes | ||||||||||
Velocity | ||||||||||
Legionnaire | 40 | 35 | 50 | 120 | 100 | 150 | 30 | 1 | 6 | |
Praetorian | 30 | 65 | 35 | 100 | 130 | 160 | 70 | 1 | 5 | |
Imperian | 70 | 40 | 25 | 150 | 160 | 210 | 80 | 1 | 7 | |
Equites Legati | 0 | 20 | 10 | 140 | 160 | 20 | 40 | 2 | 16 | |
Equites Imperatoris | 120 | 65 | 50 | 550 | 440 | 320 | 100 | 3 | 14 | |
Equites Caesaris | 180 | 80 | 105 | 550 | 640 | 800 | 180 | 4 | 10 | |
Battering Ram | 60 | 30 | 75 | 900 | 360 | 500 | 70 | 3 | 4 | |
Fire Catapult | 75 | 60 | 10 | 950 | 1350 | 600 | 90 | 6 | 3 | |
Senator | 50 | 40 | 30 | 30750 | 27200 | 45000 | 37500 | 5 | 4 | |
Settler | 0 | 80 | 80 | 5800 | 5300 | 7200 | 5500 | 1 | 5 |
In T3.5 the carry capacity of the Legionnaires have been raised to 50. The former value was 40. Training costs have also been changed, the original costs were: 120 wood, 100 clay, 180 (150 in T3.5) iron, 40 (30 in T3.5) crop.
All troops that can be trained in the stable or barracks are trained 20% faster in T3.5 compared to prior versions.
All troops that can be trained in the stable or barracks are trained 20% faster in T3.5 compared to prior versions.
Legionnaire
Prerequisites for research: NonePrerequisites for training: Barak
The Legionnaire is the simple and all-purpose infantry of the Roman Empire. With his well-rounded training, he is good at both defence and attack. However, the Legionnaire will never reach the levels of the more specialized troops.
Research | 0 | 0 | 0 | 0 | / | / |
Training | 120 | 100 | 150 | 30 | 1 | 0:26:40 |
Velocity | 6 Fields per hour | |||||
Can carry | 50 Resources |
Praetorian
Prerequisites for research: Akademi level 1, Pabrik Perisai level 1Prerequisites for training: Barak
The Praetorian are the Emperor's guard and they defend him with their life. Since their training is specialized for defence, they are very weak attackers.
Research | 700 | 620 | 1480 | 580 | / | 1:58:00 |
Training | 100 | 130 | 160 | 70 | 1 | 0:29:20 |
Velocity | 5 Fields per hour | |||||
Can carry | 20 Resources |
Imperian
Prerequisites for research: Akademi level 5, Pandai Besi level 1Prerequisites for training: Barak
The Imperian is the ultimate attacker of the Roman troops. He is quick, strong, and the nightmare of all defenders. However, his training is expensive and time-intensive.
Research | 1000 | 740 | 1880 | 640 | / | 2:06:00 |
Training | 150 | 160 | 210 | 80 | 1 | 0:32:00 |
Velocity | 7 Fields per hour | |||||
Can carry | 50 Resources |
Equites Legati
Prerequisites for research: Istal level 1, Akademi level 5Prerequisites for training: Istal
The Equites Legati are the roman reconnaissance troops. They are pretty fast and can spy on enemy villages in order to see resources and troops.
If there are no Scouts, Equites Legati or Pathfinders in the scouted village, the scouting remains unnoticed.
Research | 940 | 740 | 360 | 400 | / | 1:38:00 |
Training | 140 | 160 | 20 | 40 | 2 | 0:22:40 |
Velocity | 16 Fields per hour | |||||
Can carry | 0 Resources |
Equites Imperatoris
Prerequisites for research: Istal level 5, Akademi level 5Prerequisites for training: Istal
The Equites Imperatoris are the standard cavalry of the roman army and are very well armed. They are not the fastest troops, but are a horror for unprepared enemies. You should, however, always keep in mind that catering for horse and rider isn't cheap.
Research | 3400 | 1860 | 2760 | 760 | / | 2:42:00 |
Training | 550 | 440 | 320 | 100 | 3 | 0:44:00 |
Velocity | 14 Fields per hour | |||||
Can carry | 100 Resources |
Equites Caesaris
Prerequisites for research: Istal level 10, Akademi level 5Prerequisites for training: Istal
The Equites Caesaris are the heavy cavalry of Rome. They are very well armoured and deal great amounts of damage, but all that armour and weaponry comes with a price. They are slow, carry less resources and feeding them is expensive.
Research | 3400 | 2660 | 6600 | 1240 | / | 3:26:00 |
Training | 550 | 640 | 800 | 180 | 4 | 0:58:40 |
Velocity | 10 Fields per hour | |||||
Can carry | 70 Resources |
Battering Ram
Prerequisites for research: Akademi level 10, Bengkel level 1Prerequisites for training: Bengkel
The Battering Ram is a heavy support weapon for your infantry and cavalry. Its task is to destroy the enemy walls and therefore increase your troops’ chances of overcoming the enemy's fortifications.
Research | 5500 | 1540 | 4200 | 580 | / | 4:20:00 |
Training | 900 | 360 | 500 | 70 | 3 | 1:16:40 |
Velocity | 4 Fields per hour | |||||
Can carry | 0 Resources |
Fire Catapult
Prerequisites for research: Bengkel level 10, Akademi level 15Prerequisites for training: Bengkel
The Catapult is an excellent long-distance weapon; it is used to destroy the fields and buildings of enemy villages. However, without escorting troops it is almost defenceless so don't forget to send some of your troops with it.
Having a high level rally point makes your catapults more accurate and gives you the option to target additional enemy buildings. With a level 10 rally point each building except for the Cranny, Stonemason's Lodge and Trapper can be targeted. HINT: Fire catapults CAN hit the Crannies, Trappers or Stonemason's Lodges when they target randomly.
Research | 5800 | 5500 | 5000 | 700 | / | 8:00:00 |
Training | 950 | 1350 | 600 | 90 | 6 | 2:30:00 |
Velocity | 3 Fields per hour | |||||
Can carry | 0 Resources |
Senator
Prerequisites for research: Titik Temu level 10, Akademi level 20Prerequisites for training: Kastil/Istana level 10/(15)/20
The Senator is the tribe's chosen leader. He's a good speaker and knows how to convince others. He is able to persuade other villages to fight with the empire.
Every time the Senator speaks to the inhabitants of a village the enemy's loyalty value decreases until the village is yours.
Research | 15880 | 13800 | 36400 | 22660 | / | 6:47:55 |
Training | 30750 | 27200 | 45000 | 37500 | 5 | 25:11:40 |
Velocity | 4 Fields per hour | |||||
Can carry | 0 Resources |
Settler
Prerequisites for research: NonePrerequisites for training: Kastil/Istana level 10/(15)/20
Settlers are brave and daring citizens who move out of the village after a long training session to found a new village in your honour.
As the journey and the founding of the new village are very difficult, three settlers are bound to stick together. They need a basis of 750 units per resource.
Research | 0 | 0 | 0 | 0 | / | / |
Training | 5800 | 5300 | 7200 | 5500 | 1 | 7:28:20 |
Velocity | 5 Fields per hour | |||||
Can carry | 3000 Resources |
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